Now here's some writing advice I can get behind!
It's only 4.5 minutes and well worth your time. (And, hey, that's my book on his desk! Heehee)
Do you have any great advice for writers?
Success only flourishes in perseverance -- ceaseless, restless perseverance.
--Baron Manfred Von Richtofen
Showing posts with label Writing Basics. Show all posts
Showing posts with label Writing Basics. Show all posts
Monday, August 25, 2014
Wednesday, November 13, 2013
Guest post: Terry W. Ervin II--Research: Even the Little Things Add Up
I am pleased to welcome sci-fi/fantasy author, Terry W. Ervin II back to the writing chair to talk to us about the importance of research. (You can read Terry's One Word Interview here.) His latest novel, Relic Tech, is an action-packed sci-fi adventure I highly recommend. Take it away, Terry!
Research: Even the Little Things Add Up
When readers decide to pick up one of my novels, they’re committing both time and money—valuable commodities that they could easily spend elsewhere. Because of that fact, I strive to tell the best story I can, which includes doing the necessary research. To me necessary means not only the getting the big things right, but the small, peripheral ones as well.
For example, in my debut novel, Flank Hawk, one of the factors that led to the post-apocalyptic setting was handful of nuclear warheads penetrating the U.S. ballistic missile defense systems and detonating. Pulled from two chapter starts:
Nestled in Cheyenne Mountain, NORAD had been on full alert. Coordinated satellites viewing the earth in the infrared part of the spectrum recorded the demise of one ballistic missile while radars, including the Cobra Dane early-warning on in the Aleutian chain and the X-band floating on a nearby platform, tracked the two surviving sub launched missiles as they climbed…
…A battery of six interceptor rockets from silos at Fort Greely in Alaska and four more from California’s Vandenberg Air Force Base raced skyward. An experimental tracking and intercept aircraft from the Vandenberg base was already aloft. While it strained for altitude, airmen activated its advanced tracking and targeting systems, and prepared its powerful laser should any warheads survive the kill vehicles housed in the interceptor rockets.
To get it right required hours of research, learning the basics of the USA’s missile defense systems and equipment, capabilities, and locations along the West Coast. Only a fraction of what I dug up and organized actually made it to the pages of the novel, and only to a few paragraphs on a few pages, but the point of research isn’t to show off all the work an author did. It’s to incorporate only the necessary details to enhance the story.
As an author, I want to get it right for the reader, not only for the story, but because the readers out there have varied knowledge and experience. I’d be embarrassed to receive an email from a disappointed reader, telling me I’d gotten it wrong—especially something that I could’ve gotten right.
Another example comes from my most recent release, Relic Tech. It’s a science fiction novel that involves some interstellar space travel. One of the things I incorporated was time dilation, which is a phenomenon that occurs as a ship travels through space. The closer a ship comes to approaching the speed of light, the greater the time variation there is between those aboard the traveling ship as compared planet side individuals.
In Relic Tech, the time dilation was along the lines of minutes and hours, rather than months and years. Still, Security Specialist Keesay (the main character) uses a 20th century watch not controlled by the ship’s chronometer to track the phenomenon. It’s only a minor point in the plot, as Specialist Keesay attempts to predict when the civil transport Kalavar will actually emerge at its destination, as opposed to what’s been told to the crew.
Not only did it take considerable time and effort to research and calculate the time dilation based on the Kalavar’s rate of travel, but it was also important to remain consistent with the distances between the star systems and exoplanets, (only a few fictional) incorporated into the storyline, and how long the actual travel between them would take based on a ship’s or message rocket’s speed.
All of this took time, a lot of time—time that some might argue wasn’t really necessary. Nevertheless I did it, all the charts, figures and calculations, and had it double-checked by my former college roommate, who majored in physics and minored in astronomy, and then went on to earn a Master’s degree in mathematics. You might guess, in addition to internet research, I’m a firm believer in consulting experts in fields where my knowledge isn’t adequate.
Would the a reader know if I made it all up…remained orderly and consistent, but sort of played a little fast and loose with the rate of travel and distances, and ignored the relatively minor time dilation? Probably not. Would they have cared? Maybe not. But I owe it to the reader, to get as much right as I reasonably can. Even the little things, because I believe they add up, giving my novels, such as Relic Tech, depth, authenticity, and consistency.
Terry W. Ervin II is an English teacher who enjoys writing fantasy and science fiction. His First Civilization’s Legacy Series includes FLANK HAWK and BLOOD SWORD. He is focused on completing SOUL FORGE, the third novel in the fantasy series.
His newest release through Gryphonwood Press is RELIC TECH, a science fiction novel packed with action, adventure, aliens and even a bit of a mystery.
In addition to writing novels, Terry’s short stories have appeared in over a dozen anthologies, magazines and ezines. The genres range from science fiction and mystery to horror and inspirational. GENRE SHOTGUN is a collection containing all of his previously published short stories.
To contact Terry or learn more about his writing endeavors, visit his website at www.ervin-author.com and his blog, Up Around the Corner, at uparoundthecorner.blogspot.com (with information on where his newest release is currently available)
Research: Even the Little Things Add Up
When readers decide to pick up one of my novels, they’re committing both time and money—valuable commodities that they could easily spend elsewhere. Because of that fact, I strive to tell the best story I can, which includes doing the necessary research. To me necessary means not only the getting the big things right, but the small, peripheral ones as well.
For example, in my debut novel, Flank Hawk, one of the factors that led to the post-apocalyptic setting was handful of nuclear warheads penetrating the U.S. ballistic missile defense systems and detonating. Pulled from two chapter starts:
Nestled in Cheyenne Mountain, NORAD had been on full alert. Coordinated satellites viewing the earth in the infrared part of the spectrum recorded the demise of one ballistic missile while radars, including the Cobra Dane early-warning on in the Aleutian chain and the X-band floating on a nearby platform, tracked the two surviving sub launched missiles as they climbed…
…A battery of six interceptor rockets from silos at Fort Greely in Alaska and four more from California’s Vandenberg Air Force Base raced skyward. An experimental tracking and intercept aircraft from the Vandenberg base was already aloft. While it strained for altitude, airmen activated its advanced tracking and targeting systems, and prepared its powerful laser should any warheads survive the kill vehicles housed in the interceptor rockets.
To get it right required hours of research, learning the basics of the USA’s missile defense systems and equipment, capabilities, and locations along the West Coast. Only a fraction of what I dug up and organized actually made it to the pages of the novel, and only to a few paragraphs on a few pages, but the point of research isn’t to show off all the work an author did. It’s to incorporate only the necessary details to enhance the story.
As an author, I want to get it right for the reader, not only for the story, but because the readers out there have varied knowledge and experience. I’d be embarrassed to receive an email from a disappointed reader, telling me I’d gotten it wrong—especially something that I could’ve gotten right.
Another example comes from my most recent release, Relic Tech. It’s a science fiction novel that involves some interstellar space travel. One of the things I incorporated was time dilation, which is a phenomenon that occurs as a ship travels through space. The closer a ship comes to approaching the speed of light, the greater the time variation there is between those aboard the traveling ship as compared planet side individuals.
In Relic Tech, the time dilation was along the lines of minutes and hours, rather than months and years. Still, Security Specialist Keesay (the main character) uses a 20th century watch not controlled by the ship’s chronometer to track the phenomenon. It’s only a minor point in the plot, as Specialist Keesay attempts to predict when the civil transport Kalavar will actually emerge at its destination, as opposed to what’s been told to the crew.
Not only did it take considerable time and effort to research and calculate the time dilation based on the Kalavar’s rate of travel, but it was also important to remain consistent with the distances between the star systems and exoplanets, (only a few fictional) incorporated into the storyline, and how long the actual travel between them would take based on a ship’s or message rocket’s speed.
All of this took time, a lot of time—time that some might argue wasn’t really necessary. Nevertheless I did it, all the charts, figures and calculations, and had it double-checked by my former college roommate, who majored in physics and minored in astronomy, and then went on to earn a Master’s degree in mathematics. You might guess, in addition to internet research, I’m a firm believer in consulting experts in fields where my knowledge isn’t adequate.
Would the a reader know if I made it all up…remained orderly and consistent, but sort of played a little fast and loose with the rate of travel and distances, and ignored the relatively minor time dilation? Probably not. Would they have cared? Maybe not. But I owe it to the reader, to get as much right as I reasonably can. Even the little things, because I believe they add up, giving my novels, such as Relic Tech, depth, authenticity, and consistency.
Terry W. Ervin II is an English teacher who enjoys writing fantasy and science fiction. His First Civilization’s Legacy Series includes FLANK HAWK and BLOOD SWORD. He is focused on completing SOUL FORGE, the third novel in the fantasy series.
His newest release through Gryphonwood Press is RELIC TECH, a science fiction novel packed with action, adventure, aliens and even a bit of a mystery.
In addition to writing novels, Terry’s short stories have appeared in over a dozen anthologies, magazines and ezines. The genres range from science fiction and mystery to horror and inspirational. GENRE SHOTGUN is a collection containing all of his previously published short stories.
To contact Terry or learn more about his writing endeavors, visit his website at www.ervin-author.com and his blog, Up Around the Corner, at uparoundthecorner.blogspot.com (with information on where his newest release is currently available)
Labels:
Fantasy,
Research,
Science Fiction,
Terry W. Ervin II,
Writing,
Writing Basics
Monday, September 17, 2012
Writing Short Fiction Part VI: Why, Where, and When
Okay, so I think it's time for another little blog series, this time on
writing short fiction. A subject dear to my heart. I have written dozens
of short stories and spent seven years as an editor of short fiction.
If short stories are something you're interested in writing, hopefully
I'll have some useful information. Feel free to leave questions in the
comments and I'll do my best to answer them.
We've discussed the what and the how of short fiction. Now it's time for the why, when and where.
I'm sorry to say that there isn't much money in short fiction. If you want to make a living as an author, short fiction probably won't pay the bills. There are still lots of good reasons to write short fiction, though.
It's an excellent way to hone your storytelling skills. This is how I learned to write. Short stories give you the opportunity to learn the ins and outs of character, setting, plot, and other story elements in a less overwhelming environment than novel writing.
You can get to THE END more quickly. Many new writers have an easy time starting projects but a much harder time finishing them. Short fiction can give you the opportunity to take a story from beginning to end in much less time than a novel. I personally love the satisfaction of finishing a story, and that comes a lot quicker with a short story. It can help build up your confidence in your ability to finish a longer work.
Many authors, including me, are using short fiction as a marketing tool to promote novels. Short stories set in the same world as your novel can add to readers' enjoyment of your world and get the word out about your novels.
Plus, short stories are fun! At least I think they are.
There are lots of options. Ralan's Webstravaganza and Duotrope are both excellent resources for finding short fiction markets.
Short stories can also be published on a blog or through Smashwords, Amazon, Barnes and Noble, etc. (Personally, I think the best thing about e-books is the resurgence of short fiction.)
You can also enter many short fiction contests, which can be an excellent way to establish yourself as an author.
Hey, there's no time like the present! Give yourself a challenge and start a short story today! Who knows where it could lead. My novel, Defenders of the Covenant, started with a short story I wrote ages ago.
And just because I love it so much: Announcing the Notes From the Writing Chair Short Story Contest! Watch for the details here tomorrow!
We've discussed the what and the how of short fiction. Now it's time for the why, when and where.
Photo by Julien Tromeur |
So, why write short fiction?
I'm sorry to say that there isn't much money in short fiction. If you want to make a living as an author, short fiction probably won't pay the bills. There are still lots of good reasons to write short fiction, though.
It's an excellent way to hone your storytelling skills. This is how I learned to write. Short stories give you the opportunity to learn the ins and outs of character, setting, plot, and other story elements in a less overwhelming environment than novel writing.
You can get to THE END more quickly. Many new writers have an easy time starting projects but a much harder time finishing them. Short fiction can give you the opportunity to take a story from beginning to end in much less time than a novel. I personally love the satisfaction of finishing a story, and that comes a lot quicker with a short story. It can help build up your confidence in your ability to finish a longer work.
Short stories can help you get your name out there, get some publishing credits, and start building an audience of readers.
Many authors, including me, are using short fiction as a marketing tool to promote novels. Short stories set in the same world as your novel can add to readers' enjoyment of your world and get the word out about your novels.
Plus, short stories are fun! At least I think they are.
Where can you publish your short fiction?
There are lots of options. Ralan's Webstravaganza and Duotrope are both excellent resources for finding short fiction markets.
Short stories can also be published on a blog or through Smashwords, Amazon, Barnes and Noble, etc. (Personally, I think the best thing about e-books is the resurgence of short fiction.)
You can also enter many short fiction contests, which can be an excellent way to establish yourself as an author.
Last, but not least, when should you write short fiction?
Hey, there's no time like the present! Give yourself a challenge and start a short story today! Who knows where it could lead. My novel, Defenders of the Covenant, started with a short story I wrote ages ago.
Short fiction is fun, versatile and educational. Give it a try!
And just because I love it so much: Announcing the Notes From the Writing Chair Short Story Contest! Watch for the details here tomorrow!
Labels:
Contests,
Short Fiction,
Writing,
Writing Basics
Friday, September 14, 2012
Writing Short Fiction Part V: The Don'ts!
Okay, so I think it's time for another little blog series, this time on
writing short fiction. A subject dear to my heart. I have written dozens
of short stories and spent seven years as an editor of short fiction.
If short stories are something you're interested in writing, hopefully
I'll have some useful information. Feel free to leave questions in the
comments and I'll do my best to answer them!
Photo by Julien Tromeur |
The Don'ts!
There are a few things that you ought to avoid when it comes to writing short fiction.
First and foremost, never, never ever begin with backstory or info-dumping. Nothing kills a short piece dead faster than a bunch of telling at the beginning.You have to impart the pertinent information in the midst of the action. Trust me. Your readers are smart. They will figure things out. But if you info-dump on them, they will put the story down and never look at it again.
Related to this is don't start the story before the story begins. Maybe you're not just info-dumping. Maybe you've written a lovely scene, but that scene doesn't really have anything to do with the plot. Maybe it's just a set-up scene. You don't need it. Trust me. Begin at the beginning--at the inciting incident--then run with it.
Don't use someone else's characters or world. At least if you want to publish the story. There are a lot of fan fiction sights where you can post your stories set in somebody else's world or using their characters, but don't offer them to the world at large. You'll run into copyright trouble and you don't want to go there! Besides, you have great stories all your own just waiting to come out!
And finally, don't worry about length while you are writing. I know I've talked a lot about keeping your short story, well, short. But when you are in the process of creating a story, don't worry about how long or short it is. Find the length that fits the story. Once you have a first draft out, you can look at it and see if something needs to be cut or added in. Writing a short story (or anything) ought to be a fun process. Don't hamper yourself by worrying about the length.
Any other don'ts you can think of?
Labels:
Short Fiction,
Writing,
Writing Basics
Wednesday, September 12, 2012
Writing Short Fiction Part IV: How (Plot)
Okay, so I think it's time for another little blog series, this time on
writing short fiction. A subject dear to my heart. I have written dozens
of short stories and spent seven years as an editor of short fiction.
If short stories are something you're interested in writing, hopefully
I'll have some useful information. Feel free to leave questions in the
comments and I'll do my best to answer them!
I once took a class from Orson Scott Card in which he compared writing
short stories vs. novels to taking a boat across a lake. When writing a
novel, you can take a rowboat across the lake. You can stop and fish and
enjoy the scenery and paddle around all day. When writing a short
story, you get into a speedboat, start the engine and race to the other
side of the lake as fast as you can.
Short stories need all the same elements as a novel in order to make it truly a story and not something else. (See Part I). But you're going to handle those elements quite differently in a short story than you would with a novel.
Today, we'll talk about the plot! In order to be an actual story, you must have a plot with a conflict and a resolution. Without those things, you don't have a story at all. Your main character needs a problem, something standing in the way of what he wants. The story is about him (or her) trying to solve the problem and either succeeding or failing in the end. Same goes for novels. But in a short story, you must focus on only one problem or one main storyline without subplots like you'd have in a novel. (See the boat metaphor above.)
You want to start your story right at the inciting incident, the thing that drives the character into action, or maybe even a little bit after the inciting incident. I think it's fun to read a short story that begins with the zombies breaking down the door!
Then the action must proceed fairly quickly to the climax. That means in short fiction, the conflict will be less complex, but no less compelling, than in a novel. Both characterization and setting details must also drive the plot forward. No problem, right?
Finally, you must have a resolution. The story needs to feel finished, not like it was just a first chapter or an excerpt from a longer work. There's nothing wrong with excerpts, of course, but you shouldn't try to pass it off as a short story. Even if you intend to write a series of short stories about the same character, each story should have it's own complete story arc, so the reader feels satisfied in the end.
That, in my opinion, is what makes a great short story great. You get the complete story experience in a short space of time. They are exhilarating to write and to read!
In case you're interested, check out Part I, Part II, and Part III
How to write a great short story!
Photo by Julien Tromeur |
Short stories need all the same elements as a novel in order to make it truly a story and not something else. (See Part I). But you're going to handle those elements quite differently in a short story than you would with a novel.
Today, we'll talk about the plot! In order to be an actual story, you must have a plot with a conflict and a resolution. Without those things, you don't have a story at all. Your main character needs a problem, something standing in the way of what he wants. The story is about him (or her) trying to solve the problem and either succeeding or failing in the end. Same goes for novels. But in a short story, you must focus on only one problem or one main storyline without subplots like you'd have in a novel. (See the boat metaphor above.)
You want to start your story right at the inciting incident, the thing that drives the character into action, or maybe even a little bit after the inciting incident. I think it's fun to read a short story that begins with the zombies breaking down the door!
Then the action must proceed fairly quickly to the climax. That means in short fiction, the conflict will be less complex, but no less compelling, than in a novel. Both characterization and setting details must also drive the plot forward. No problem, right?
Finally, you must have a resolution. The story needs to feel finished, not like it was just a first chapter or an excerpt from a longer work. There's nothing wrong with excerpts, of course, but you shouldn't try to pass it off as a short story. Even if you intend to write a series of short stories about the same character, each story should have it's own complete story arc, so the reader feels satisfied in the end.
That, in my opinion, is what makes a great short story great. You get the complete story experience in a short space of time. They are exhilarating to write and to read!
In case you're interested, check out Part I, Part II, and Part III
Labels:
Short Fiction,
Writing,
Writing Basics
Monday, September 10, 2012
Writing Short Fiction Part III: How (Setting)
Okay, so I think it's time for another little blog series, this time on
writing short fiction. A subject dear to my heart. I have written dozens
of short stories and spent seven years as an editor of short fiction.
If short stories are something you're interested in writing, hopefully
I'll have some useful information. Feel free to leave questions in the
comments and I'll do my best to answer them!
I once took a class from Orson Scott Card in which he compared writing
short stories vs. novels to taking a boat across a lake. When writing a
novel, you can take a rowboat across the lake. You can stop and fish and
enjoy the scenery and paddle around all day. When writing a short
story, you get into a speedboat, start the engine and race to the other
side of the lake as fast as you can.
Short stories need all the same elements as a novel in order to make it truly a story and not something else. (See Part I). But you're going to handle those elements quite differently in a short story than you would with a novel.
Today, let's talk about the setting. Just as it is important for the reader to get to know and love the main character right away, they also need to know where and when the story is taking place. I know I find it frustrating to read halfway through a short story with no clue even what the time period of the story is! You need to ground the reader in the world of the story from the very first paragraph, if not the first sentence.
However, in the small space of a short story, you do not have room for long descriptions of the setting. Nor is it wise to info-dump on your readers. The trick is to choose the little, telling details that open up the world for the reader without bogging down your prose. Is the character using a cell-phone? Riding in a buggy? Traveling in space? What is the character wearing? How do they feel about their surroundings? It's the small details that will pack the most powerful punch in establishing the setting in a short story.
Because everyone likes to dwell in a different world from their own, even for just a little while!
(If you're interested, check out Part I and Part II of the series.)
How to write a great short story!
Photo by Julien Tromeur |
Short stories need all the same elements as a novel in order to make it truly a story and not something else. (See Part I). But you're going to handle those elements quite differently in a short story than you would with a novel.
Today, let's talk about the setting. Just as it is important for the reader to get to know and love the main character right away, they also need to know where and when the story is taking place. I know I find it frustrating to read halfway through a short story with no clue even what the time period of the story is! You need to ground the reader in the world of the story from the very first paragraph, if not the first sentence.
However, in the small space of a short story, you do not have room for long descriptions of the setting. Nor is it wise to info-dump on your readers. The trick is to choose the little, telling details that open up the world for the reader without bogging down your prose. Is the character using a cell-phone? Riding in a buggy? Traveling in space? What is the character wearing? How do they feel about their surroundings? It's the small details that will pack the most powerful punch in establishing the setting in a short story.
Because everyone likes to dwell in a different world from their own, even for just a little while!
(If you're interested, check out Part I and Part II of the series.)
Labels:
Short Fiction,
Writing,
Writing Basics
Thursday, September 6, 2012
Writing Short Fiction Part II: How (Characters)
Okay, so I think it's time for another little blog series, this time on
writing short fiction. A subject dear to my heart. I have written dozens
of short stories and spent seven years as an editor of short fiction.
If short stories are something you're interested in writing, hopefully
I'll have some useful information. Feel free to leave questions in the
comments and I'll do my best to answer them!
I once took a class from Orson Scott Card in which he compared writing short stories vs. novels to taking a boat across a lake. When writing a novel, you can take a rowboat across the lake. You can stop and fish and enjoy the scenery and paddle around all day. When writing a short story, you get into a speedboat, start the engine and race to the other side of the lake as fast as you can.
Short stories need all the same elements as a novel in order to make it truly a story and not something else. (See my last post). But you're going to handle those elements quite differently in a short story than you would with a novel.
First of all, your story needs characters. In a short story you are (probably) going to have only one main character. Maybe two. But that's it. You're going to stick with just one viewpoint throughout the story (unless you are writing in the omniscient viewpoint). Your main character should be the person the story is about. The person most deeply effected by the main conflict of the story. You don't have room in a short story to introduce a lot of secondary characters. Of course, their will be secondary characters, but you won't spend much time developing them.
In a short story, your main character needs to be someone readers can relate to at once. They need to feel an almost immediate connection with the character in order to care about what's happening. That means you need to choose your characters actions, dialog, and descriptions very carefully in order to pack the most punch into the shortest space.
To achieve this (in my opinion), you need to get to know you're character inside and out. You need to know him or her so well that you can convey the character's personality to the reader in just a few sentences.
The short stories I love the best are the ones with the most memorable characters!
Next time we'll discuss the importance of the setting in a short story.
How to write a great short story!
Photo by Julien Tromeur |
Short stories need all the same elements as a novel in order to make it truly a story and not something else. (See my last post). But you're going to handle those elements quite differently in a short story than you would with a novel.
First of all, your story needs characters. In a short story you are (probably) going to have only one main character. Maybe two. But that's it. You're going to stick with just one viewpoint throughout the story (unless you are writing in the omniscient viewpoint). Your main character should be the person the story is about. The person most deeply effected by the main conflict of the story. You don't have room in a short story to introduce a lot of secondary characters. Of course, their will be secondary characters, but you won't spend much time developing them.
In a short story, your main character needs to be someone readers can relate to at once. They need to feel an almost immediate connection with the character in order to care about what's happening. That means you need to choose your characters actions, dialog, and descriptions very carefully in order to pack the most punch into the shortest space.
To achieve this (in my opinion), you need to get to know you're character inside and out. You need to know him or her so well that you can convey the character's personality to the reader in just a few sentences.
The short stories I love the best are the ones with the most memorable characters!
Next time we'll discuss the importance of the setting in a short story.
Labels:
Orson Scott Card,
Short Fiction,
Writing,
Writing Basics
Tuesday, September 4, 2012
Writing Short Fiction Part I: What is a short story?
Okay, so I think it's time for another little blog series, this time on writing short fiction. A subject dear to my heart. I have written dozens of short stories and spent seven years as an editor of short fiction. If short stories are something you're interested in writing, hopefully I'll have some useful information. Feel free to leave questions in the comments and I'll do my best to answer them!
Let's start with some official definitions.
According to SFWA:
Less than 7500 words = short story (I would add that less than 1000 is considered flash fiction.)
7500-17.5K = novelette
17.5K-40K = novella
40K and up = novel
Why is it important to know this? Well, when if you want to sell your short fiction to a magazine or anthology, it's important to know what length they are looking for. In general, it's easier to sell a short story than a novelette or novella, especially for a first-time author. Back in the day, when I started writing, I was told that novellas were almost impossible to sell. That is true, or was anyway, but the rise in e-books has had the happy side effect of bringing about the return of the novella. I like that because I think novellas are fun to write. It's a length that really works well for me.
Aside from knowing what length your short fiction should be, you should also understand that some kinds of shorter works may fall into the length category without really being short stories. Some examples: articles, personal essays, slice of life stories (just a nice little description of life without any real conflict), allegory, and joke stories (basically just a set-up and a punchline. Most flash fiction falls into this category.)
There are markets for all of the above types of short writing, so if that's what you want to write, that's great. But for purposes of this blog series, I will be discussing short works that have the elements of a story: plot (with conflict and resolution), character, and setting--which are usually shown and not told.
There are some types of shorter works that don't qualify as stories and don't really have any market. That includes novel synopses and chapters or excerpts of longer works.
But we'll discuss that more in Part II: How to write a great short story!
Photo by Julien Tromeur |
What is a short story?
Let's start with some official definitions.
According to SFWA:
Less than 7500 words = short story (I would add that less than 1000 is considered flash fiction.)
7500-17.5K = novelette
17.5K-40K = novella
40K and up = novel
Why is it important to know this? Well, when if you want to sell your short fiction to a magazine or anthology, it's important to know what length they are looking for. In general, it's easier to sell a short story than a novelette or novella, especially for a first-time author. Back in the day, when I started writing, I was told that novellas were almost impossible to sell. That is true, or was anyway, but the rise in e-books has had the happy side effect of bringing about the return of the novella. I like that because I think novellas are fun to write. It's a length that really works well for me.
Aside from knowing what length your short fiction should be, you should also understand that some kinds of shorter works may fall into the length category without really being short stories. Some examples: articles, personal essays, slice of life stories (just a nice little description of life without any real conflict), allegory, and joke stories (basically just a set-up and a punchline. Most flash fiction falls into this category.)
There are markets for all of the above types of short writing, so if that's what you want to write, that's great. But for purposes of this blog series, I will be discussing short works that have the elements of a story: plot (with conflict and resolution), character, and setting--which are usually shown and not told.
There are some types of shorter works that don't qualify as stories and don't really have any market. That includes novel synopses and chapters or excerpts of longer works.
But we'll discuss that more in Part II: How to write a great short story!
Labels:
Short Fiction,
Writing,
Writing Basics
Friday, September 30, 2011
Why We Have Rules (and why you should break them.)
Any fool can make a rule, and any fool will mind it.
~Henry David Thoreau
Haven't had a Thoreau quote for a while, and this one seemed appropriate to what I've been thinking about lately.
The Writing Rules.
Yes, I've blogged about this before. That's okay. It's worth talking about again. I'm sure you've heard these "rules" for writing. To be verbs, adverbs, show don't tell, blah, blah, blah...
There are actually good reasons for these rules.
Avoid using "to be" verbs (is, was, etc.): Because this often indicates a passive sentence and those are, well, passive. Active is more engaging. But, really, we can't eliminate one of the most used verbs in the language now, can we?
Don't use adverbs: Because adverbs don't leave a strong impact on the reader. Unless you use them judiciously and sparingly. Then they'll have an impact.
Ditto for dialog tags other than "said."
Don't start sentences with an -ing verb: Because if you overdo it, your sentences all have the same cadence and become sing-songy. Readers will tune out. But, hey, once in a while isn't a problem.
Show, don't tell: Because telling distances the reader from the story. There are times when you need a little distance in the story. Don't show when showing would be boring or unnecessary.
This will hold true for any writing rule you've ever heard. It's important to know these rules. It's important to know why they are brought up. It's important to know when to ignore them.
We each have a unique voice. Don't stifle yours by obsessing about the rules. Only you can decide what is right for your story. Trust yourself to know.
Labels:
Writer's Intuition,
Writing Advice,
Writing Basics
Saturday, July 23, 2011
Conflict
I'm back from the family reunion. Four days of hanging out with extended family. I have no idea why the topic of conflict would be on my mind. =)
Really, I did have a good time at the reunion and it was great to see family that I haven't seen in years. But there was an element of conflict. There always is, isn't there?
Conflict is inescapable in real life. It surrounds us, like it or not. Our expectations collide with someone else's. The weather refuses to cooperate. People disagree with our opinions. Tragedy strikes. The list goes on and on.
I think most of us would like to minimize the amount of conflict in our lives. But when it comes to fiction, conflict is absolutely essential. Without conflict, there is no story. It is the tension created by the conflict that keeps the reader going. Time and again I have seen stories that have little conflict or in which the conflict is too easily resolved. Boring!
You can have all types of conflict in your fiction. Relationships, wars, illness, loss, pain, loneliness, oppression... The possibilities are endless. Just make sure you've got something there and that the characters have to struggle and sacrifice in some way to resolve it.
That is the heart of a great story.
So, I recommend you try and reduce the amount of conflict in your life. But when it comes to your story, ramp it up! Make those poor characters suffer. Your reader's will thank you.
Really, I did have a good time at the reunion and it was great to see family that I haven't seen in years. But there was an element of conflict. There always is, isn't there?
Conflict is inescapable in real life. It surrounds us, like it or not. Our expectations collide with someone else's. The weather refuses to cooperate. People disagree with our opinions. Tragedy strikes. The list goes on and on.
I think most of us would like to minimize the amount of conflict in our lives. But when it comes to fiction, conflict is absolutely essential. Without conflict, there is no story. It is the tension created by the conflict that keeps the reader going. Time and again I have seen stories that have little conflict or in which the conflict is too easily resolved. Boring!
You can have all types of conflict in your fiction. Relationships, wars, illness, loss, pain, loneliness, oppression... The possibilities are endless. Just make sure you've got something there and that the characters have to struggle and sacrifice in some way to resolve it.
That is the heart of a great story.
So, I recommend you try and reduce the amount of conflict in your life. But when it comes to your story, ramp it up! Make those poor characters suffer. Your reader's will thank you.
Labels:
Conflict,
Writing,
Writing Basics
Friday, June 17, 2011
Critiques Part II: It is Better to Give Than to Receive
When it comes to critiquing is is truly better to give than to receive. Receiving critiques is important, but generally, while you may get advice that can carry into your other work, getting a critique will only help you with that story.
Giving a critique, on the other hand, opens your eyes to what works and doesn't work in a story like nothing else can. Critiquing forces you to define what engages you in a story and what throws you out. What makes the writing invisible and what makes it intrude.
One of the best things I ever did for my own writing was to become an editor for Mindflights. I have learned so much about what it takes to write well just from reading and judging submissions. (If you ever get a chance to do something like that, take it!)
So, a few rules for giving good, useful critiques:
#1: Be honest! This is the first and foremost rule in my mind. A critique is useless if you aren't truthful.
#2: Be kind. Yes, you can be both honest and kind. Remember the feelings of the person receiving the critique. You have to state your honest opinion, but you can do it in a tactful way. (You can be blunt, but don't be rude.)
#3: Remember that it is just your opinion. The other person does not have to take all of your suggestions and that's okay. I usually prefer not to know if they've taken my suggestions. (Unless I've asked for a rewrite on a submission. Then they'd better take my suggestions!)
I should probably state for the record that I don't belong to a critique group. I have not found them effective for me. Luckily, I have some trusted writer friends who are willing to give me feedback. Maybe face to face critique groups have different rules to consider. I don't know.
What has been your experience with giving critiques?
Giving a critique, on the other hand, opens your eyes to what works and doesn't work in a story like nothing else can. Critiquing forces you to define what engages you in a story and what throws you out. What makes the writing invisible and what makes it intrude.
One of the best things I ever did for my own writing was to become an editor for Mindflights. I have learned so much about what it takes to write well just from reading and judging submissions. (If you ever get a chance to do something like that, take it!)
So, a few rules for giving good, useful critiques:
#1: Be honest! This is the first and foremost rule in my mind. A critique is useless if you aren't truthful.
#2: Be kind. Yes, you can be both honest and kind. Remember the feelings of the person receiving the critique. You have to state your honest opinion, but you can do it in a tactful way. (You can be blunt, but don't be rude.)
#3: Remember that it is just your opinion. The other person does not have to take all of your suggestions and that's okay. I usually prefer not to know if they've taken my suggestions. (Unless I've asked for a rewrite on a submission. Then they'd better take my suggestions!)
I should probably state for the record that I don't belong to a critique group. I have not found them effective for me. Luckily, I have some trusted writer friends who are willing to give me feedback. Maybe face to face critique groups have different rules to consider. I don't know.
What has been your experience with giving critiques?
Labels:
CONduit,
Critiquing,
Writing,
Writing Basics
Wednesday, June 15, 2011
How to Give and Receive Critiques Well
This was the second panel I did at CONduit. A very important topic for writers. I have been giving and receiving critiques for seventeen years now, so I think I know a little bit about it. For the sake of shorter posts (we all like shorter posts, right?) I am going to divide this topic into two different posts. Today's will focus on receiving critiques.
You need feedback. No matter how long you've been writing. No matter how good you are. You need to be critiqued. It's not always fun, but it is necessary.
Rule #1 when receiving a critique: Don't take it personally. It's not you being critiqued. It's not your story. Your story exists in your head and it is perfect. What is being critiqued are the words you have used to convey your perfect story into the head of the reader. (Remember the "This is my manuscript. This is me." routine? Use it again here.)
Rule #2: Everyone's opinion is valid. If someone is expressing their opinion, it's their opinion. You don't have to agree, but don't argue with it. Make sure you thank those who have taken the time to read and give feedback on your work.
Rule #3: You only have to take the advice you want to take. The story is yours. Listen to all the feedback, comments and suggestions. Let them sit a few days. Then, make the changes that you feel excited to make. If you don't think a suggestion will make your story better, ignore it. This is so important. Get feedback, take suggestions, but never never forget that this is your story and no one else's. You have to stay true to it.
Do you have any advice on receiving critiques? I'd love to hear it.
You need feedback. No matter how long you've been writing. No matter how good you are. You need to be critiqued. It's not always fun, but it is necessary.
Rule #1 when receiving a critique: Don't take it personally. It's not you being critiqued. It's not your story. Your story exists in your head and it is perfect. What is being critiqued are the words you have used to convey your perfect story into the head of the reader. (Remember the "This is my manuscript. This is me." routine? Use it again here.)
Rule #2: Everyone's opinion is valid. If someone is expressing their opinion, it's their opinion. You don't have to agree, but don't argue with it. Make sure you thank those who have taken the time to read and give feedback on your work.
Rule #3: You only have to take the advice you want to take. The story is yours. Listen to all the feedback, comments and suggestions. Let them sit a few days. Then, make the changes that you feel excited to make. If you don't think a suggestion will make your story better, ignore it. This is so important. Get feedback, take suggestions, but never never forget that this is your story and no one else's. You have to stay true to it.
Do you have any advice on receiving critiques? I'd love to hear it.
Labels:
CONduit,
Critiquing,
Writing Basics
Monday, June 6, 2011
How to Add Flavor to Your Vanilla Character
That was the title of the first panel I participated in at CONduit. We had a great discussion on character.
What comes to mind when you think of a vanilla character? Ordinary? Safe? Forgettable?
Yeah. Not want we want in our fiction, right? We want vibrant, dynamic, memorable characters. Characters that live in the readers heads and in their hearts.
So, how do you create them? My best advice in this arena is to observe people in real life. Yes, you might even consider eavesdropping. You have colorful characters all around you. Watch what people do. Listen to what they say. Try to imagine their motives, their feelings, their history. It's loads of fun.
Consider how setting affects your character. Where do they live? In what time period? What kind of culture do they come from? What kind of family? How does all of that affect them?
You can give your character quirks, but to just add quirks randomly is sort of cheating. Create quirks that really add depth to your character. One of the panelists gave the example of a character who stutters because when he was young his house was burning down and when he called 911, he was too frightened to be able to get the words out. Deeper than just a plain old stutter, right? One the main characters in my novel has a locket she wears with pictures of the family she never met. Whenever she's upset or feeling any strong emotion, she reaches for that locket. During the course of the story, the locket is taken from her. Then whenever she reaches for it out of habit and finds it isn't there, she is reminded again of all she's lost. That's the kind of quirk that works well.
Creating characters is probably my favorite part of writing. Great characters are definitely my favorite part of reading. So, take time to make sure your characters have a little flavor to them. Don't we all want something a little more like this?
What comes to mind when you think of a vanilla character? Ordinary? Safe? Forgettable?
Yeah. Not want we want in our fiction, right? We want vibrant, dynamic, memorable characters. Characters that live in the readers heads and in their hearts.
So, how do you create them? My best advice in this arena is to observe people in real life. Yes, you might even consider eavesdropping. You have colorful characters all around you. Watch what people do. Listen to what they say. Try to imagine their motives, their feelings, their history. It's loads of fun.
Consider how setting affects your character. Where do they live? In what time period? What kind of culture do they come from? What kind of family? How does all of that affect them?
You can give your character quirks, but to just add quirks randomly is sort of cheating. Create quirks that really add depth to your character. One of the panelists gave the example of a character who stutters because when he was young his house was burning down and when he called 911, he was too frightened to be able to get the words out. Deeper than just a plain old stutter, right? One the main characters in my novel has a locket she wears with pictures of the family she never met. Whenever she's upset or feeling any strong emotion, she reaches for that locket. During the course of the story, the locket is taken from her. Then whenever she reaches for it out of habit and finds it isn't there, she is reminded again of all she's lost. That's the kind of quirk that works well.
Creating characters is probably my favorite part of writing. Great characters are definitely my favorite part of reading. So, take time to make sure your characters have a little flavor to them. Don't we all want something a little more like this?
Labels:
Characters,
CONduit,
Writing,
Writing Basics
Wednesday, May 25, 2011
Fourth Grade Writing Advice
Last week, I went to my son's fourth grade authors party where we got to celebrate all his writing for the year. Super fun! He even had two of his stories published in hardbound books. Pretty neat. During the party, all the kids stood up and offered their best writing advice for incoming fourth graders. They gave the best advice! So, I thought I'd share it with you. I'm just going to paraphrase because 1) Some of them don't talk very loud and I couldn't hear them. 2) This was last week, and I didn't write it down at the time, so you know... This is what I remember of the fourth grade writing advice:
Use good word choice. Like, "He dashed," instead of, "He went."
Create great characters by using people from real life.
Always be thinking of ideas. Write them down
And the best piece of advice from many of the students:
Pretty wise ten year olds, don't you think? They have an amazing teacher.
Then I made my son sign his books for me. That's what author parties are for after all!
Use good word choice. Like, "He dashed," instead of, "He went."
Create great characters by using people from real life.
Always be thinking of ideas. Write them down
And the best piece of advice from many of the students:
Don't give up. Keep trying. The more you write, the better it will be.
Pretty wise ten year olds, don't you think? They have an amazing teacher.
Then I made my son sign his books for me. That's what author parties are for after all!
Labels:
Kids,
Writing Advice,
Writing Basics
Tuesday, February 1, 2011
Rules Are Made to be Broken
I can't think of one single rule of writing that can't be broken successfully. I'm sure you're aware of many examples. So, how do you know when you break the rules and when you can't?
I don't know.
But, I offer it as my opinion that we have to use our
Writer's Intuition.
Do you believe there is such a thing? I do. I think we can know intuitively how the story were trying to tell can best be told. However, I also believe we are not born with writer's intuition. Well, maybe some people are, but it's not a prerequisite for becoming a writer. We have to develop it. How?
Read, read, read, read, read. Read the type of books you want to write. Get a feel for how words are put together. The more you read, the more the wonderful flow of language will become ingrained inside of you. This shouldn't be too hard. Writers are pretty much born readers.
And write. Write, write, write, write, write. You have to practice. It will take time to gain your own writer's intuition. But you will gain it. I believe that.
I'm going to do some more posts on using writer's intuition in every stage of the writing game, so stay tuned...
I don't know.
But, I offer it as my opinion that we have to use our
Writer's Intuition.
Do you believe there is such a thing? I do. I think we can know intuitively how the story were trying to tell can best be told. However, I also believe we are not born with writer's intuition. Well, maybe some people are, but it's not a prerequisite for becoming a writer. We have to develop it. How?
Read, read, read, read, read. Read the type of books you want to write. Get a feel for how words are put together. The more you read, the more the wonderful flow of language will become ingrained inside of you. This shouldn't be too hard. Writers are pretty much born readers.
And write. Write, write, write, write, write. You have to practice. It will take time to gain your own writer's intuition. But you will gain it. I believe that.
I'm going to do some more posts on using writer's intuition in every stage of the writing game, so stay tuned...
Labels:
Writer's Intuition,
Writing Basics
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